"Walking through the memory with immersive technologies" is an Erasmus + K229 project, for the exchange of good practices between educational centers. It is coordinated by the CEIP Ponte dos Brozos in Arteixo, SPAIN
December 20th 2019
English, Italian, Spanish and Turkish… 4 European countries with different cultures, different languages and different lives. Teachers and students who put their hearts together for a common purpose among millions of people who said hello to 2020 at the same time with the whole world, carried out a different work under the Erasmus + project. Aside from all the differences, they said the language of the children is unique and they celebrated the new years of their friends abroad with the New Year Cards they prepared with different tools. Scratch, CoSpaces, CoBlocks, MIT App Inventor, said that our way passes from the cards they have designed and coded with Merge Cube, to the cards and videos they draw and voice themselves. You can find all of the Christmas Cards from this wakelet collection
February 13th 2020
Did you read our news that has published CoSpaces Blog?
Erasmus+ project with CoSpaces Edu
CoSpaces Edu Ambassadors Begoña Codesal from Spain and İdiye Ökten from Turkey partnered in an Erasmus Plus project using CoSpaces Edu to explore the topic of cultural heritage.
Schools from Spain, Italy, Portugal and Turkey partnered in exploring cultural heritage conservation and dissemination through “Augmented Reality, Virtual Reality, Coding, Robotics and Artificial Intelligence”, as part of the “Walking Through The Memory With Immersive Technologies” project led by Erasmus Plus, EU’s program to support education and youth in Europe.
The fifth grade students and their teacher have been preparing different interactive presentations on the Romanesque in the City of Arteixo. This work was interrupted because of the confinement period. We hope to resume it when we return to normal,
This is the logo that got the highest score among all the presented.
In order to choose a representative image of the project, each country presented its proposal and the students and faculty voted at the beginning of November. Finally the winner was the logo presented by Italy that was designed by the student. In it we see a heart where you are represented by all the flags of the participating partners.
February 11th 2020
The comprehensive school Borsellino-Ajello was ranked first in the NATIONAL DIGITAL SCHOOL AWARD competition promoted by the Ministry of Education.
The pupils of the primary school of the Poggioreale complex, thanks to the Erasmus + project "Walking through the memory with immersive Technologies" KA229-29F9E 104 (Walking in our culture of origin using virtual reality and augmented reality technologies) and to the teaching units of innovative technology, created for its implementation and presented to Erasmus partners, they created a video documentation of the work done.
During the event held on 11 February 2020, at the IMPERO DI MARSALA THEATER, the Director of the Borsellino-Ajello Institute, Dr. Eleonora Pipitone, together with the reference teacher Nicolò Catania and the pupils who created the project, received a prize check of 1000 euros which will be used to complete the Institute's digital teaching laboratories.
The students who made the video were admitted to Caltanissetta in March, in the REGIONAL PHASE OF THE NATIONAL DIGITAL SCHOOL AWARD, to represent the province of Trapani.
This award is reserved for digital innovation projects, characterized by a high content of technical and technological knowledge.
From My Window
March - June 2020
Due to terrorism, war, famine, etc.
the education periods of the students
have been interrupted in our world
but there has never been such a time
in the history of humanity that
everyone was deprived of education.
I, You, We ...
It's time to be strong
It's resist time
Watch the student videos below the page.
Arteixo, Territory of bots
This project was intended to be carried out with the 5º students of Primary Ed. Because of the confinement it was postponed. It consisted of creating a Chatbot to answer questions about the town’s heritage.
5 categories were created in Machine Learning, one for each historical epoch. Each category included information on history, society, economy, art and customs.
Scratch Project Description: The Scratch project will simulate a classroom of the future where students have a personal assistant set up to answer questions about their local heritage.
CEIP Ponte dos Brozos
Mazara del Vallo, ITALY
Great Days for first meeting project partners at Mazara del Vallo, Italy.
February 13th 2020
Spanish and Turkish students will organize and conduct a workshop with Italian and Portuguese students.
Virtual tour created by students from CEIP Ponte dos Brozos in Spain, using 360° photos that they captured.
They have already started preparations. Good luck :)
Our Favorite Places
The girls and boys were locating their favorite places of the City council of Arteixo and later they created several Virtual Tours with the tool of Google, Tour Creator.
Our Cultural Heritage and Hidden Paradise. Would you like to watch with VR glasses? We look forward to meeting our students in September for the 2nd stage of the project. This project was prepared with Artsteps.